Image Edit Nodes
Image editing nodes often provide strong levels of control and rapid iteration before moving into 3D
Atlas provides powerful image-editing nodes that can accept text + at least one image input:
Text + Image → Image Node
Text + Image List → Image Nodes
Edit Image with Text Node
These nodes share the same core idea:
You provide an image (or multiple images) and a text instruction, and the node generates a modified image using the chosen backend.
They differ in how much freedom the model has:
Text+ Image → Image and Text + Image List → Image nodes allow fully generative edits
Edit Image with Text node keeps the original image untouched except for the specified modification.
Text + Image → Image
A flexible, image-conditioned generation engine.
Merges all input images with the instruction
Allows scene transformations, object replacement, isolation
Produces new images guided by the provided visuals
Different backends = different image generation models
Text + Image List → Image
A versatile, multi-reference image generation engine.
Requires a text prompt + an array of up to 4 images
Synthesizes multiple visual inputs based on complex text instructions
Supports object isolation, composition of multiple scenes, and perspective shifts
Produces a single output image by referencing specific inputs (e.g., image_0, image_1)
Different backends (Gemini, Reve, Flux, etc.) offer varying levels of aesthetic quality and logic handling.
Edit Image with Text
A constrained version that preserves the original image.
Requires text + one image
Performs targeted edits only
Maintains composition, style, perspective, lighting
Perfect for additive changes (e.g., “add vines”, “add lanterns”, “make it snowy”)
Can change aspect ratio to expand the scene
Edit Image with Text node and Text + Image → Image node share the same input structure:
Optional:
Multiple images (Text + Image List → Image only)
These inputs can be manually uploaded or generated via other nodes.
Backends (the AI model powering the node)
You may choose from multiple backend generative models. Each backend interprets images differently:
Some preserve structure better
Some adhere more strictly to prompts
Switching backend changes the artistic and structural behavior.
Changing the seed gives new variations while keeping:
the same conditioning images
Keeping the seed = reproducible outputs.
Example Use Cases: Text + Image → Image
Turn a normal bookshelf into a fantasy enchanted bookshelf.
Variation with Seed Change
Same prompt + same image + same backends + different seeds = different variations.
Restyling While Preserving Layout
Transform the bookshelf into an old, damaged one while keeping the structure.
Isolate an Object with Neutral Background
Perfect for Image → 3D workflows.
Multi-Image Conditioning for Object Replacement
Replace specific items on a shelf using three reference object images.
Example Use Cases: Edit Image with Text Node
The Edit Image with Text node keeps the original image intact, modifying only what you request.
Adding Details to a Generated Asset
Example: adding decorative elements or small props without changing the underlying concept.
Removing Objects
Changing the Design Style
You can restyle the asset into a new design language (e.g., Scandinavian / futuristic / gothic) while keeping the same layout and camera.
Changing the seed gives controlled alternatives of the same style.
Changing Image Aspect Ratio
Capabilities Summary
Text + Image → Image Node & Text + Image List → Image Node
generative transformations
Edit Image with Text Node
preserves the original image
applies minimal, targeted changes
ideal for controlled additions
supports aspect-ratio changes
keeps lighting/composition intact
Both nodes require text + image input and work with backend models, but their behavior differs:
Text + Image → Image Node & Text + Image List → Image Node
Broad, creative, generative
Perfect for image transformation, restyling, object edits, isolation
Edit Image with Text Node
Controlled, minimal, additive
Perfect for polishing assets, expanding images, subtle modifications