> For the complete documentation index, see [llms.txt](https://docs.atlas.design/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.atlas.design/atlas-ai-studio-overview/release-notes/release-0.7.0.md).

# Release 0.7.0

Platform link: <https://app-tech.atlas.design/>

## API export changes: <a href="#api-export-changes" id="api-export-changes"></a>

* simple workflows with images will work now much faster as we skip unnecessary image captioning logic
* nodes which are not preceding output nodes are automatically removed from exported graph (with a warning message in the API creation UI)
* Fixed global cache with workflows reusing the same input file id (it didn’t cache previously always rerunning whole pipeline part dependent on the input images or meshes)
* API export/execution is backwards compatible with APIs exported using 0.6.0 release
* API export dialog improvements:
  * copy-able python code along bash and API info
  * button for only copying API id for fast replacement
  * fixed bug with not copy-able text on this dialog
  * fixed issue with api name not properly displaying in copied API info

## Optimization: <a href="#optimization" id="optimization"></a>

* Nodes which output images display results now 8-10 seconds faster, because now the new image is being captioned (for suggestions system) in the background.

## Text to origin <a href="#text-to-origin" id="text-to-origin"></a>

<figure><img src="/files/hYxDvPRtKmoEXCG3jAou" alt="" width="563"><figcaption></figcaption></figure>

New experimental node, allowing to set 3D origin in a desired location. It’s still a fresh feature and needs some improvements as failure cases are often.

## New models/algorithms: <a href="#new-models-algorithms" id="new-models-algorithms"></a>

* “Tile 4x” backend for upscale node - good for photos, upscales 4x without limitation, e.g. image can be 2048x2048 → will be 8192x8192. Not recommended for super high resolutions, may have some tiling artifacts
* “CGI” backend for upscale node - good for cgi, digital art, render images. Not good for photos.
  * `Maximum upscale for CGI is 3840x2160 (not applicable to a 9:16, e.g. 9:16 will be 1680x2160)`

## Automatic mesh frontalization: <a href="#automatic-mesh-frontalization" id="automatic-mesh-frontalization"></a>

<figure><img src="/files/MUGoTOqf14Q0GZRddzXT" alt="" width="480"><figcaption></figcaption></figure>

Auto transform has now 3 input booleans, previously it behaved like with only first 2 enabled always.

## Simple node arrangement: <a href="#simple-node-arrangement" id="simple-node-arrangement"></a>

* Add a simple automatic node placement cleanup, rearranging nodes to remove overlaps between them. There are 3 buttons, each is corresponding to different “strength”/ how much nodes are being moved from their initial positions.

  <figure><img src="/files/SwIPyJzYIM5Yfw4ivr9U" alt="" width="156"><figcaption></figcaption></figure>

## Other changes/fixes <a href="#other-changes-fixes" id="other-changes-fixes"></a>

* fixed project “Save and Edit” feature (issue with copied project being empty)
* added “other irrelevant text” output (as a 3rd one) for Document text extraction node
* added new simple “Math Expression” node
* fixed issue with pasting nodes pasting duplicates
* fixed issue about run button for node with required text input not updating after just typing text (required defocus)
* improved the node run button locked behavior when typing prompt
* fixed copy-paste issues

## UI changes: <a href="#ui-changes" id="ui-changes"></a>

* Nodes errors now properly display in frontend, so there shouldn’t be any “mysterious” cases of nodes just stopping running
* Projects view redesign
* vertical/horizontal UI switch
* node layout improvements


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