Release 0.14.0
NOTE
This release note includes all changes since 0.10.0 ! (we didn’t write release notes since then despite continuing releasing, so here goes a longer one).
Release Date: January 2026
Previous Version: v0.10.0 (December 1, 2025)
This release includes 137 commits with major improvements across nodes, AI assistant capabilities, UI/UX, pricing infrastructure, and backend architecture.
1. New Nodes & Backends
3D Generation & Mesh Processing
Multi-view to 3D Node – Converts multi-view images into 3D meshes with support for multiple backends


Fast Image to 3D Node – Quick image-to-3D conversion for rapid prototyping


Depth Estimation Node – Generates depth maps from images

Mesh Texture Extraction & Application Nodes – Extract textures from meshes and reapply them


Remesh Node – Refactored to support multiple backends (Hunyuan, Trellis2, etc.)



Preview Mesh Compression – Optimized mesh preview delivery
Hunyuan Parts Node – Separates 3D object parts using Hunyuan


Meshy Lowpoly Backend – Added support for low-poly mesh generation


Experimental Humanoid Animation Pipeline
Rig Humanoid Mesh Node – Automatic rigging for humanoid 3D models

Animate Rigged Mesh Node – Apply animations to rigged humanoid meshes


Split Character Sheet Node – Splits sprite/character sheets into individual frames

Image Generation Models
FLUX.2 Family – Added FLUX.2 Max, Turbo, and Flash models

ImagineArt 1.5 Pro Preview – New image generation backend

Z-Image & P-Image Family – Integrated additional image generation models

Kling O1 Image – Added Kling O1 image generation support

GPT-Image 1.5 – Upgraded with precise pricing support
Hunyuan Image 3.0 Instruct – Added Hunyuan Image 3.0 image generation support

Grok Imagine – Added Grok Imagine image generation support

Gemini Upscale Backend – Added preset with heavy image restoration

3D Model Backends
Hunyuan3D v3 & 3.1 – FAL backend with Tencent fallback





Trellis2 – New 3D generation backend


Hitem3D v2.0 – Upgraded backends with v1.5 retexture support



Other Multiview Backends – Extended multiview generation options



Utility Nodes
Extract Image Layers Node – Uses Qwen Image Layered for layer extraction

Video Models Update – Enhanced video generation capabilities

Image Description – Migrated to Gemini 3 Flash with minimal thinking

2. Conversational Agent / Assistant
Platform Agent (New)
Conversational Platform Agent – Fully revamped AI assistant that can help users build pipelines through natural language conversation

Agent Context Awareness – Improved understanding of platform usage and available features

API Export Awareness – Agent now understands and can guide users through API export functionality



Suggestion Engine Improvements – Better AI-generated node suggestions with output tokens limit

Vastly Improved Node Placement – Enhanced heuristics for AI-generated node positioning
Chat Interface
Auto-resizing Chatbot Textarea – Dynamic input field that grows with content

Revamped Sidebar – Cleaner integration of the chat panel with the main interface

3. UI Changes
Major Frontend Rewrite
Vue Flow Migration – Complete graph system rewrite using Vue Flow for significant performance improvements
Graph Speedup & Optimization – Faster node/edge rendering and manipulation
Tailwind CSS Integration – Modernized styling with Tailwind, removed redundant classes
User Experience
Onboarding Video Carousel – Interactive carousel with Stripe integration for new users

User Credit Management View – Dedicated interface for managing credits

Promo Banner System – Promotional banner with trigger logic
3D Viewer Loading State – Visual feedback during mesh loading

Mesh Preview Pending Spinner – Loading indicator for mesh previews

Mobile Lock Page – Improved mobile experience with lock page
Subscriptions Order & Labels – Better organization of subscription tiers
Page Editor Colors – Enhanced visual differentiation
Frontend Restyle – General UI polish and consistency improvements
Contact Us Button – Added to TosFooter component
Legacy Stop Button Removed – Cleaned up deprecated UI elements
Performance
Browser Cache Headers – Added caching for file endpoints
Removed Loading Hint – Removed "This may take a few seconds to load" unnecessary message
Migration Notes
Breaking Changes: None expected for end users
API Changes: The exported API now uses billing; ensure adequate credits
Performance: Frontend graph operations should be noticeably faster due to Vue Flow migration
New Experimental Nodes
(These nodes need to be enabled by request)
Mesh Multi-View Render Node – Renders meshes from multiple viewing angles


Multi-View Projection Node – Projects multi-view images onto mesh surfaces

Occlusion Baking Node – Bakes ambient occlusion into mesh textures

Contributors
Thanks to all contributors who made this release possible across 137 commits spanning almost 2 months of development.
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